K-2: shapes, counting, area
I’m excited to share with you my latest Family Math Night Collaborative Project: Space Invaders. Here’s a photo of the final result. (There are actually 3 aliens to choose from in the lesson plan. This is alien #1).
Here’s some of the background information I include in the lesson plan:
Pixels are small single-colored squares that make up images in computer graphics. These pixels are displayed as a bitmap, a rectangular matrix of dots. These pixels, sometimes called dots, are each assigned a specific color and are arranged along the horizontal axis (x-coordinate) and vertical axis (y-coordinate) of the matrix.
Computer graphics have come a long way in the last decade and look much more sophisticated today than they did back in 1978. But back when graphics were first being designed on computers, they had a “boxy” look. That’s because the screen displays (screen resolutions) were not as good as they are today.
Note: For the purpose of this activity, each pixel does not need to be represented by a single color.
Some of you may know that I always put together a video of my collaborative projects describing in detail how to do the activity and offering additional tips. I’ve included the video below for you.
Everyone loves to play games. They’re engaging, motivating, and fun. And from an educational perspective, they can be a powerful learning tool. Here’s what games can do:
- reinforce skills learned in the classroom
- develop mental math skills
- encourage strategic thinking
- foster mathematical communication
- build confidence
- engage parents
But one of the best things about games is that they offer meaningful practice in a way where kids actually want to do math. That’s because games, by their very nature, are fun. It’s not too hard to entice a child to play a game. And because of that, games offer important practice in a way that worksheets can’t.
When it comes to homework, we need to tap into the innate interest and motivation that games provide so that we can help parents sneak in some important math reinforcement. It’s no secret that the more engaged parents are in their child’s education, the better their children do in school. And current research says that homework can be effective when it piques students’ interests, doesn’t take too long, and allows repeated exposure to master new skills. Games fit the bill on each of these.
So let’s make it easy to engage ALL parents in their child’s learning by periodically sending home games for homework instead of worksheets.
This is where our Power Packs come in. These Power Packs are filled with engaging dice games created specifically for parents to play with their children. Not only are the games fun but we took great care to design them around the skills students are learning in the classroom.
Each Pack comes with the games and game pieces needed so all you have to do is pop the Pack in students’ backpacks. It’s as simple as that. Soon, parents and kids will be enjoying the games together – not to mention each other’s company!
To give you an idea how this might work as a part of your classroom routine, we put together an introductory letter and weekly game take-home slip (2 pages) that you can send home to families. And with conferences coming up, it’s the perfect opportunity to introduce the game packs to parents. In fact, you may also want to share this fabulous TED Talk that underscores the importance of practice – or what the speaker calls the learning zone.
Of course, the Power Packs are also perfect for your Family Math Night event. Here’s how we use them at our events.
As always, our goal is to support you in your support of parents. If you have any questions about our Power Packs, or any of our Family Math Night products, feel free to email us at firstname.lastname@example.org.
I hosted my first Family Math Night event of the school year last week. I had 33 student station facilitators – the most ever! It’s so exciting when kids volunteer to spend an evening doing math.
I also had a new What Do You Notice? poster. Here’s the skinny…
Title: Number Grid Pattern
K-2: number recognition, pattern
3-5: pattern, addition
Background Information: My youngest son visited the Basilica Sagrada Familia, a Roman Catholic Church in Barcelona, Spain and brought this pattern back for me as a gift. Here’s a photo of his gift: (And before you read the next paragraph where I describe the main pattern, you may want to discover your own patterns first.)
Having done a lot of these types of puzzles, it didn’t take me long to figure out the all rows, columns, and diagonals add to 33. It just so happens that 33 was the age of Jesus when he died.
The second and third columns are interesting. Notice how they both have the numbers ’14’ and ’10’. The second column includes ‘7’ and ‘2’. The third column includes ‘6’ which is one less than ‘7’ and ‘3’ which is one more than ‘2’. Number sense tells us that both columns, therefore, should add to the same number – which they do.
Younger students can focus on number recognition, repeated numbers, finding the number that represents their age, etc.
Here’s what it looked like at the event: